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dronuga

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Sunday, 24. January 2016, 21:39

moving stones of bosses

Hello, i have question, is it bannble use telekinesis (TK skill) to move stones of bosses to other place? This is not important, but interesting to know :) Thanks.

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Bran

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Sunday, 24. January 2016, 22:50

Veeerrrrry bannable, it's considered as denial of resources to other players. :|:thumbdown:

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Crossing

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Monday, 25. January 2016, 13:31

Veeerrrrry bannable, it's considered as denial of resources to other players. :|:thumbdown:
Just out of curiousity, where was this stated? If you are going to say that something is bannable, I would like to see when Gamigo stated that the action in question if bannable. (I am not denying that it SHOULD be bannable, the question is if Gamigo have actually classified it as bannable)
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Monday, 25. January 2016, 14:24

If memory serves me correct, it was not deemed bannable until a certain group of people committed an exploit involving the moving of the stones, and when that was discovered, I believe Vilya stated that any moving of the stones would be considered an offense. My guess would be a warning first time off (unless it's that same group of people who committed the exploit), then progressing to stricter action if the same people keep doing it.

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Vilya

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Monday, 25. January 2016, 14:48

If the stone is being moved to an area where it cannot be hit by others (Terrain exploiting) it is not permitted. If it is being moved and others can hit it IF they come across it, it is permitted. The TK skill is permitted to be used (as it is stated in the skill) as long as no rules are broken in the process.

The previous people moving the stone were moving it into areas where it could not normally be hit by other players. That is why I intervened.

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Graut

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Monday, 25. January 2016, 16:08

This is not important, but interesting to know :)

Not important you say, but I can't help wondering why you are asking about it. Looking at your signature, have your guildies told you stories from past?

I can think of one reason to wanna move them, and with that comes words like "entitled" and "selfishness". I'm not trying to be unfairly rude and assume too much, but like I said I can only think of one reason to wanna do this, and considering what I've seen before and what I'm seeing here now, it all adds up too nicely.
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dronuga

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Monday, 25. January 2016, 16:56

This is not important, but interesting to know :)

Not important you say, but I can't help wondering why you are asking about it. Looking at your signature, have your guildies told you stories from past?

I can think of one reason to wanna move them, and with that comes words like "entitled" and "selfishness". I'm not trying to be unfairly rude and assume too much, but like I said I can only think of one reason to wanna do this, and considering what I've seen before and what I'm seeing here now, it all adds up too nicely.
well, i am really just interesting. First of all i am RK and i cant use those skill. Second, i saw and know ppl who use it, and i want to all game be fair, and i need to know, is it bannble, i just get answer on my question. Thats all
BTW, thanks Vilya :)
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SirHansford

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Monday, 25. January 2016, 19:01

While i'm quite sure my opinion doesn't have much weight, i would think that it should not be allowed. People hiding the statues and tracking the spawn times so that only themselves/friends/guilds can monopolize the resource is highly unfair to others. Should i have to run over every inch of tarian to find kyle depending on how far they decided to hide it? Do i have to wait for hours at each location for it to respawn so I can get credit for my quests? I thought boss camping was frowned upon as well. That would be the only way people could find it after waiting hours and hours if someone hides it. As for "i'm just interesting". You are part of a guild that used to do that so i have little doubt what your intentions were.

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Crossing

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Monday, 25. January 2016, 20:17

As for "i'm just interesting". You are part of a guild that used to do that so i have little doubt what your intentions were.
I fail to see your logic. "You are part of that guild so you must have asked this very valid question to see if you could exploit it"? So am I also an exploiter since I am in the same guild? :thumbdown:
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SirHansford

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Monday, 25. January 2016, 20:50

As for "i'm just interesting". You are part of a guild that used to do that so i have little doubt what your intentions were.
I fail to see your logic. "You are part of that guild so you must have asked this very valid question to see if you could exploit it"? So am I also an exploiter since I am in the same guild? :thumbdown:
Did i call you or he an exploiter? nope, as it wasn't clear if it was or not at the time. So cool your jets. i simply stated that they used to hide them a lot, which is no secret to anyone, until the lines of if it were legal or not became blurred , which have now been cleared up via Vilya. But my point remains the same, i don't think it's fair to be able to move them and hide them from other players. So if a TK and/or his guild decide they don't want to level one night, but want to be ready for the next morning, they can simply hide them, have a good night's rest and come kill them when everyone gets together to pop a PBI and go level hours later? are you seeing my point? If one wanted, would it not be possible to simply take time and move it to some far off remote location and just leave it there till it resets at maint to grief people? This shouldn't be allowed in my opinion.
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Graut

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Monday, 25. January 2016, 22:03

As for "i'm just interesting". You are part of a guild that used to do that so i have little doubt what your intentions were.
I fail to see your logic. "You are part of that guild so you must have asked this very valid question to see if you could exploit it"? So am I also an exploiter since I am in the same guild? :thumbdown:

That a member of a guild who previously have hid the boss spawns for their own selfish and entitled reasons wouldn't be such a horribly suspicious thing if there were many good reasons to wanna move the boss spawns.. but there aren't any good reasons to. At least none that I can think of. Can you? So THAT is his logic.

If there are no other good reasons to do it, except for why they did it before, then it's kinda hard to not think that they're planning to do it again now. Again, why else would you wanna move them? Also, Crossing, about that last part of your post. dronuga isn't only a member of the guild, he also, most importantly, actually asked the question, you didn't.

If people wanna kill bosses, kill them, but if they decide to participate with moving and/or benefit from it, then they are delaying the respawn and basically saying they deserve it more than others, thus being a selfish and entitled egocentric person. So while it might not make them an exploiter, it sure makes them a lot of other things.
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Tuesday, 26. January 2016, 01:27

I have to agree with those who think that moving them shouldn't be allowed, nobody should have to spend 30-40 mins or more per map looking for a spawn that SHOULD be in one place, that may or may not have been moved to another. I'd consider hiding the spawns for your own benefit against any sort of fair play ethics, not to mention the damage it would likely do to the economy as a whole, with only the groups of people hiding the spawns selling the various items that the bosses drop, such as the sought-after Weapon Boxes. There is also the issue of questing, particularly for those of us who like to have the quests ready to hand in when we do dailies, people hiding spawns make it much harder to find even one boss, as the hiders usually do it across all sub-servers.

I'm going to make a sensible request for Vilya, and hopefully one that will be taken note of, and that is to not allow the moving of boss spawns until a proper method of preventing this from even happening comes into place, such as making the spawns immune to Telekinesis, or making it so that they return to their original spawn spot 10-20 seconds after being moved.

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Abacus

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Tuesday, 26. January 2016, 04:24

Possible solution

Another possible, though annoying, solution would be to create NPC scrolls for the maps. The ones that are already available show the location of monsters and reports to you if the monster is currently missing from the map. Or maybe an actual NPC that would put a marker on your map for you. Just a thought, I have not done any of these quests yet.

Or we could get summon books to spawn them ourselves xD
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Tuesday, 26. January 2016, 06:03

Don't really think there needs to be a new rule just an enforcement of current ones. If someone is truly moving the stones to deny others the resources that that could possibly be considered a breach of current rules. It should be reported so report it!

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Tuesday, 26. January 2016, 07:42

Or they could make the bosses spawn by adding a quest which is similar to the Mondshine entry quests, whereby a player uses a summoning item (this could be your quest fix, though obviously it would need some sort of time restriction to the quest, so as to not allow people to abuse it, but I guess it would be like the current quest anyway). And then for the rest who feel like hunting it, make it similar to the world bosses whereby they spawn randomly on a player. Then there is no hiding of stones, and no camping as it could appear anywhere.

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This post has been edited 1 times, last edit by "ExcallabuR" (26. January 2016, 07:43)

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Crossing

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Tuesday, 26. January 2016, 08:52

Since it appears like I may have missed out on some information about my guild's history, I apologize if I upset any of you guys with my previous message. I will still withold that you shouldn't judge a player by their guildtag (I am nice, ask anyone) and that the jab against Dronuga for being part of a guild that "have done this in the past" was unnescesary and didn't add anything to this conversation (which my message didn't either, so call me a hypocrite xD).

Moving on, someone told me that moving the stones will cause them to not actually spawn the boss? I haven't tested this since I haven't been able to logg into the game (and on top of that I never find the bosses anyway since Boss Hunters always beat me to it), but does anyone know if this is true?

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Tuesday, 26. January 2016, 16:52

Since it appears like I may have missed out on some information about my guild's history, I apologize if I upset any of you guys with my previous message. I will still withold that you shouldn't judge a player by their guildtag (I am nice, ask anyone) and that the jab against Dronuga for being part of a guild that "have done this in the past" was unnescesary and didn't add anything to this conversation (which my message didn't either, so call me a hypocrite xD).

Moving on, someone told me that moving the stones will cause them to not actually spawn the boss? I haven't tested this since I haven't been able to logg into the game (and on top of that I never find the bosses anyway since Boss Hunters always beat me to it), but does anyone know if this is true?



It will still spawn the boss.
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Wednesday, 27. January 2016, 00:49

Well, just buy the map pack on item mall and get access to the Tarian NPC's and monsters as well as Strayana, Bloody-Mir and Mondshine Sio. It costs much higher than the other four maps(79 ic) and last only 30 days but they work at least.

This post has been edited 2 times, last edit by "thesingular" (27. January 2016, 01:02)

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Ereshkigal

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Wednesday, 27. January 2016, 01:16

Well, just buy the map pack on item mall and get access to the Tarian NPC's and monsters as well as Strayana, Bloody-Mir and Mondshine Sio. It costs much higher than the other four maps(79 ic) and last only 30 days but they work at least.



That isn't going to help you find moved boss spawns.
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Wednesday, 27. January 2016, 01:48

You can't know till you try that....
From what I know, they can track anything that's on their list as long as there's at least one around. If there's more than one, they show the closest one.

This post has been edited 1 times, last edit by "thesingular" (27. January 2016, 01:51)

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