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Raweno

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1

Wednesday, 20. July 2016, 23:42

FAQ - The Knight

FAQ- The Knight

The Knight

The Knight is a holy man serving the God of Light.
He stands up for values and honor, friendship and loyalty.



The Status points of the Knight affect the following:

Strength (STR): Increases Attack power
Dexterity (DEX): Increases accuracy and dodge chance.
Intelligence(INT): Increases magic attack and magic defense
Constitution(CON): Increasing the maximum vitality, the maximum mana potion effect.

Here is the Master Knight:



You can find the Master Knight in the south east corner of Randol.
and in Dratan, Merac.



The Master Knight can teach the Knight all of their skills.



Passive Skills for Knight
Active Skills for Knight

Specialization

At level 31, The knight can become a Royal knight or Templar knight.
Each class has their additional skills which the knight can learn at the Master knight.

To change, you need the skill "Mana Break level 5 ", and 50,000 gold coins.




Royal Knight

The Royal knight is known for it's exceptional handling of two swords.
He has good defense but can also cause severe damage to his opponents.

Weapon Type: Double Swords
Specialization Status Bonus: Intelligence



Passive Skills for Royal Knight
Active Skills for Royal Knight

Templar Knight


Templar knights are betting that their shields will protect them.
Not only can he defend himself very well, but he can also protect others.

Weapon Type: Sword and Shield
Specialization Status Bonus: Constitution



Passive Skills for Templar Knight
Active Skills for Templar Knight
Raweno
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This post has been edited 1 times, last edit by "Raweno" (21. July 2016, 00:52)

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Raweno

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2

Wednesday, 20. July 2016, 23:45

Passive Skills for Knight

Candid Fence
Permanently increases physical defense.

Uncanny Movement
Permanently increases movement speed.

Quick Recovery
Permanently increases the amount of Health and mana regenerated when resting.

Deep Wound training
Permanently increases chance of deadly hits.

Vitality Control
Permanently increases the amount of health points.

Upgrade Mana
Permanently increases maximum mana.

Divine Soul
Permanently increases magical defense.

Improved Resist
Permanently increases magical evasion.
Raweno
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Raweno

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3

Wednesday, 20. July 2016, 23:46

Active Skills for Knight

Knuckle Spear
A skilled melee attack that does more damage than regular attacks.

Fatal Divide [Dungeon]
AoE skill that damages up to 8 monsters.

Armor Break
Damages target and temporarily decreases their physical defense.

Light Spear
A skilled melee attack.

Divine Shield
Increases target player's physical defense.

Weapon Break
Damages target and temporarily decreases their physical attack.

Devotion
Increases own physical attack and physical hit rate.

Shield Strike
Temporarily stuns target, making them unable to move or attack.

Mana Break
Damages target and decreases their magical defense.

[Cube] Fatal Divide
Damages up to 8 enemies.

Veteran's Composure
Decreases physical defense and attack speed.
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4

Thursday, 21. July 2016, 00:36

Passive Skills for Royal

Two Weapon Fighting
Permanently increases physical attack when Dual swords are equipped.

Defense Guard
Permanently increases physical defense.

Dark Immunity
Permanently makes your character immune to Blind.

Defend
Permanently increases long range physical evasion when duals are equipped.

Uncanny Movement 2
Permanently increases movement speed.

Two Hand Control
Permanently increases physical attack.

Royal Resistance
Permanently increase physical defense.

Upgrade Mana 2
Permanently increases maximum mana.


Deep Wound Training 2
Permanently increases the chance of making a critical hit.

Divine Soul 2
Permanently increases the magical defense.

Improved Resist 2
Permanently increases the magical evasion.

Dual Sword Mastery
Permanently increases physical attack.

Critical Mastery
Permanently increases chance of critical hit.

Deadly Mastery
Increases deadly chance.

Strength of Knight
Permanently increases strength.
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5

Thursday, 21. July 2016, 00:38

Active Skills for Royal
Concentration
Increases target chance to cast skill successfully.

Double Bash
Makes two strong deadly hits on the target.

Triple Bash
Makes three strong critical hits on target.

Sword Wave
A long range attack skill.

Whittling Spray
Charges the dual swords with water element and slays the target.

Dash
Long Range stun.

Soul of Royal Knight
A party buff that increases stats of all party members in range.

Two handed pierce
An Attack.

Offence Postire
Self Buff, temporarily increases physical attack and lowers movement speed.

Aura of Accuracy
Increases the hit rate of each member of the party.

Kick
An Attack.

Curtain of Royal knight
Decreases amount of damage done to all party members.


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6

Thursday, 21. July 2016, 00:40

Passive Skills for Templar

Wall of Belief
Permanently increases physical defense.

Candid Fence 2
Permanently increases physical defense.

Knighthood
Permanently increases physical attack when single sword is equipped.

Anti-Magic
Permanently increases magical defense.

Weapon Perfection
Permanently increases physical attack.

Temple offense
Permanently increases physical attack

Improved Resist 2
Permanently increases magical evasion.

Constitution of Knight
Permanently increases constitution.

Critical Mastery
Permanently increases chance of critical hit.

Deadly Mastery
Increases deadly chance.
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7

Thursday, 21. July 2016, 00:42

Active Skills for Templar


Protection
Increases the physical defense of all party members in range.

Damage Link
Takes a % of the damage the linked player is suffering from and re-directs to you.

Telekinesis
Teleports target to you.

Reflection Shield
Reflects about 50% damage back to the attacker and increases physical evasion.

Shield Strike 2
A spinning strike that has a chance to stun the target.

Baller
A self buff skill that increases the physical attack amount of all party members in range.

Armor Break 2
Damages target and temporarily decreases their physical defense.

Wrath of Light
Strong attack using energy of light.

Photic Shield
Affected by light element gains extra physical defense.

Weapon Break 2
Damages target and temporarily decreases their physical attack.

Provoke
Causes up to 6 monsters in range to target and attack you.

Mana Break 2
Damages Target and temporarily decreases their magical defense.

Soul of Templar Knight
A party buff that increases stats of all party members in range.

Shield Chop
An Attack with a shield.

Defense Posture
Increases defense but decreases movement speed.

Aura of Defense
Increases defense of each member of the party.

Taunt
Increases aggro value of targeted monster.

Kick
Single target attack skill.

Grace of Holy Shield
All party members can block 3x 100% damage in one minute.
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