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A total of 41 Votes have been submitted.
93%
Agree (38)
7%
Disagree (3)
This post has been edited 2 times, last edit by "Resuwrecktion" (26. January 2018, 08:51)
I understand a non merchant character not to be able to sell/trade them, but we should at least be able to store them in bianca. What's the point of not being able to store only very few im items, like premium tickets or prs +28? Just because we've had them already in inventory or transferred them by mistake on a non merchant toon, does that mean we can't use them? Non merchant toon are able to store items like pbi/xpbs/master stones etc, so why not those very few but very useful items such as prs +28 or prem tickets as well?
So yea, make them storable
Date of registration: 3. September 2014
Location: USA
Occupation: Last Chaos Community Manager
Thanks: 209
Hello,
You can store them once you get merchant profession on your character.
Merchant Profession
Would this not be better posed as "can some/all of the benefits of merchant be applied to the account once it has at least one merchant character?"I understand a non merchant character not to be able to sell/trade them, but we should at least be able to store them in bianca. What's the point of not being able to store only very few im items, like premium tickets or prs +28? Just because we've had them already in inventory or transferred them by mistake on a non merchant toon, does that mean we can't use them? Non merchant toon are able to store items like pbi/xpbs/master stones etc, so why not those very few but very useful items such as prs +28 or prem tickets as well?
So yea, make them storable
Yeah I get that, but it just sucks for the characters that were already max level before the merchant profession came out, and it's even worse that some of us have to farm a crap ton of Sio affinity just for us to become merchants. I think there should be an option where people who were above the required level to become a merchant at the time of it's introduction, should get some easier way to gain the profession rather than farm 20mil of Sio or whatever it is.
Yeah I get that, but it just sucks for the characters that were already max level before the merchant profession came out, and it's even worse that some of us have to farm a crap ton of Sio affinity just for us to become merchants. I think there should be an option where people who were above the required level to become a merchant at the time of it's introduction, should get some easier way to gain the profession rather than farm 20mil of Sio or whatever it is.
Really its so easy to get the merchant skill when your leveling up(the hardest part is the gold for the cert if you don't have a guardian willing to part with one). I am baffled as to why its so hard to get when you are a higher level it makes no logical sense...Perhaps you could consider dropping a couple of the zeros off that Sio requirement. I still don't understand the concept of having the skill limited to the level range it is but, if it has to be that way then consider my request on dropping some zeros off of the Sio requirement. Perhaps if we as a players come to a consensus on what we want done you can update the poll with that.
Just for the record I am ok with the restrictions on the items.
This post has been edited 1 times, last edit by "Surestrike" (27. January 2018, 21:02)
as it stands making a merchant character over lvl 55 and under the level for Sio affinity is impossible
When the change was made, they said it was to prevent credit card fraud from gold sellers, but those gold sellers usually make new characters that are level 1 in order to sell their product, so making the level range between 50-55 doesn't really make any sense to me. Making it where you have to be over 50 in general (50-185) would make it a better option rather then just limiting it to 50-55 when most peoples main character were well over the limit when the merchant profession was added. It just made it worse that most people had to make a new toon and grind it to 50 just to make it a merchant rather then just increasing the limit so we can make our main characters a merchant.
Couldn't Have Said It Any Better. 10/10When the change was made, they said it was to prevent credit card fraud from gold sellers, but those gold sellers usually make new characters that are level 1 in order to sell their product, so making the level range between 50-55 doesn't really make any sense to me. Making it where you have to be over 50 in general (50-185) would make it a better option rather then just limiting it to 50-55 when most peoples main character were well over the limit when the merchant profession was added. It just made it worse that most people had to make a new toon and grind it to 50 just to make it a merchant rather then just increasing the limit so we can make our main characters a merchant.
Date of registration: 18. July 2015
Location: Perth, Australia.
Occupation: Disability Support Pensioner.
I also have both PRS+25 and PRS+28 on storage toons. I'd like to be able to transfer them to another toon, without having them become merchants.
Maybe they should add the merchant profession to the 30day premium character ticket.
Would be an extra incentive to buy it at max level if you have no merchant profession o.o
Sure let's pay more IC for something we used to have for free and which should have NEVER been changed in the first place........Maybe they should add the merchant profession to the 30day premium character ticket.
Would be an extra incentive to buy it at max level if you have no merchant profession o.o
Sure let's pay more IC for something we used to have for free and which should have NEVER been changed in the first place........Maybe they should add the merchant profession to the 30day premium character ticket.
Would be an extra incentive to buy it at max level if you have no merchant profession o.o
Like Gamigo has done aloooot of questionable things but that 20 mil sio was the icing on the cake.
Could I really be in my sane mind decide to go farm 20 mil Sio affinity? Its right up there with the crazy alber system. They literally want you to spend every waking minute grinding and i was not having it.
Anyway like all of you i too have tons of things trapped on chars forever and ever. Its about time gamigo freed up the merchant system for higher levels.
I would vote that items in question (like prs+28 1 day or premium package 1 day, or illiad charms 1,2) should be storable in guild storage only. Nightshadows have even further disadvantages in whole of this since they have no other option but to grind sio affinity 20 m
AgreedI would vote that items in question (like prs+28 1 day or premium package 1 day, or illiad charms 1,2) should be storable in guild storage only. Nightshadows have even further disadvantages in whole of this since they have no other option but to grind sio affinity 20 m
I think the Sio could still be an option just not at 20k maybe 5k it should not be any harder than starting a new toon from scratch and leveling it to 50.