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sdave74

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1

Sunday, 18. February 2018, 18:44

Get rid of the pillars

Remove the pillars

A total of 30 Votes have been submitted.

33%

remove the pillars (10)

33%

remove the pillars and the need for party in any place we need to get in to do our quests (10)

0%

remove the pillars and make all dungeons either normal party or fellowship

33%

Just drink a beer and deal with it. (10)

I was helping the wife in the alter last night... after running for 20 minutes we came to the pillars. In the Aeria days it was their idea on how to make us play in a party again. The problem is, the pillars are glitched.. and the times have changed. We dont run around in parties of 4 to 8 people anymore. Most of us just want to do things solo or in a party of 2 or 3. The pillars are preventing people that level from doing their quests... and makes the alter pretty much unused like it was 5 years ago when people just didn't want to deal with it....... much easier to skip the the alter and go to the seekers in Tairen. Take out those Pillars, the alter is fun except for that problem..... and its going to waste.

At the same time... take out the need to be in any type of party to get into lab, chapel, alter ...ect.... I dont need anyone to help me in lab.... better points solo... why take someone with me.... wife dont need help in chapel.... why have the need for party.... she needs normal party to get in chapel... I have to have a fellowship to get in lab....... so we cant do our quests at the same time.




My first poll... .hope I do it right.

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sdave74

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2

Sunday, 18. February 2018, 18:53

while we are at it..... Alber is highly unused cause we cant use xp pets.... at least that is the reason I dont go there.

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Surestrike

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3

Sunday, 18. February 2018, 20:56

Dang that forth option is tempting... seriously though I don't really like any of those options. There does need to be a solution just not sure what it is.

while we are at it..... Alber is highly unused cause we cant use xp pets.... at least that is the reason I dont go there.

Another reason many don't go there is because there is not that much good to level on there. They probably wouldn't have to do much to that map to improve things. I know its a pk map and all but, still give us some other reason to be there and people might go there. Like maybe make those repeatable quests worth something or create some more quests.

This post has been edited 1 times, last edit by "Surestrike" (18. February 2018, 21:02)

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sdave74

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4

Sunday, 18. February 2018, 21:39

yes... the repeat quests give about the same as killing 2 or 3 monsters in the lab.... and takes 20 min run to each spot to get it done... not worth the time.

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unavailable

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Monday, 19. February 2018, 09:15

Actually you can easily do the pillars with just 2 persons. Even 1 person can do them with enough move speed.
And no, the reason they were there is not to force party play, they were put in because that is a mechanic to summon the boss, it has nothing to do with enforcing party play.

As for exp pets in alber:

The reason for this is castle sieges. you cannot block pets in certain areas. Since DCS / MCS are on the regular map, its either allow pets or don't allow pets on the entire channel. That's why on ch4 you cannot use any pets at all.

The only thing worth doing for exp in alber are the quests and repeat them voer and over, but the time it takes to complete them its faster to level in Lab.

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sdave74

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6

Tuesday, 20. February 2018, 00:16

I have done it several times just two people, still a pain in the butt... but several times after running back and forth a couple times trying, a couple of the pillars become unclickable.

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Tuesday, 20. February 2018, 00:29

Yes, has happened several times where glitched and needed to exit and run all the way back up. Simply not worth the XP for the time, other than initial Compras kill. So much faster just to BH.

I agree though, need to get rid of the four pillars touch, as well as allow Chapel, Altar and Lab solo, no reason for party for any of them with good gear and jewels.

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Surestrike

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Friday, 23. February 2018, 04:08

it would be better to use the coffins like click on the coffins in a certain order and you spawn Joshe. Maybe to make it a challenge you could have the order change each time you enter DA. That way you have a mechanism to spawn the boss, you make it a challenge and at the same time you don't need another person.

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Fulminar

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Friday, 23. February 2018, 08:29

it would be better to use the coffins like click on the coffins in a certain order and you spawn Joshe. Maybe to make it a challenge you could have the order change each time you enter DA. That way you have a mechanism to spawn the boss, you make it a challenge and at the same time you don't need another person.



Ooorrr....*plot twist* we make all raids much harder so no one will be able to solo them. When you enter Altar and encounter the first Heretic you get 1 shot, like it happened with the Tobidos in Ramslos Lab when it released :)
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Friday, 23. February 2018, 14:11

I like that idea Fulminar :thumbup:

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Friday, 23. February 2018, 17:14

Some people actually enjoy doing a raid solo tough,so making it that hard no one can solo it i doubt would make them happy.
Those that prefer to do most on their own wont enjoy playing as much anymore o.o
Not because they never wanna be around people or anything, but doing stuff alone is a way of destressing o.o

And as for Surestrike's idea,i fear a constant changing mechanism will frustrate players if they get it wrong over and over,the idea isnt bad at all tough, just needs to be thought through more.

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Friday, 23. February 2018, 17:28

Some people actually enjoy doing a raid solo tough,so making it that hard no one can solo it i doubt would make them happy.
Those that prefer to do most on their own wont enjoy playing as much anymore o.o
Not because they never wanna be around people or anything, but doing stuff alone is a way of destressing o.o

+1

As for the mechanism a way to work it around so raid can be solo just like lab, is maybe increase the time needed to click the pillars and spawn josh to 60 sec? that way any one would be able to click all 4 of them, spawn josh and move on.

Dark Altar is not only good for its exp reward from quests lvl 160-165, but also good for sio affinity, great xp/sp during dt and ofc the raid gear pieces dropped from da bosses. If drop rate for those can't be increased, at least making it easier for players to try drop them from compra would be nice :)
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Surestrike

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Saturday, 24. February 2018, 01:30

it would be better to use the coffins like click on the coffins in a certain order and you spawn Joshe. Maybe to make it a challenge you could have the order change each time you enter DA. That way you have a mechanism to spawn the boss, you make it a challenge and at the same time you don't need another person.



Ooorrr....*plot twist* we make all raids much harder so no one will be able to solo them. When you enter Altar and encounter the first Heretic you get 1 shot, like it happened with the Tobidos in Ramslos Lab when it released :)


That would have been fine a few years ago when we had full servers. I just think it is unrealistic now. I do it solo cause there is no one to do it with when I run it.
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sdave74

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14

Saturday, 24. February 2018, 03:42

it would be better to use the coffins like click on the coffins in a certain order and you spawn Joshe. Maybe to make it a challenge you could have the order change each time you enter DA. That way you have a mechanism to spawn the boss, you make it a challenge and at the same time you don't need another person.



Ooorrr....*plot twist* we make all raids much harder so no one will be able to solo them. When you enter Altar and encounter the first Heretic you get 1 shot, like it happened with the Tobidos in Ramslos Lab when it released :)



Lmao, I quit playing 5 years ago cause of stupid stuff.... I suppose if I couldnt do my daily quests on my own... I would spend my hard earned money somewhere else.

Just saying. :P
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sdave74

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Saturday, 24. February 2018, 09:48

Some people actually enjoy doing a raid solo tough,so making it that hard no one can solo it i doubt would make them happy.
Those that prefer to do most on their own wont enjoy playing as much anymore o.o
Not because they never wanna be around people or anything, but doing stuff alone is a way of destressing o.o

+1

As for the mechanism a way to work it around so raid can be solo just like lab, is maybe increase the time needed to click the pillars and spawn josh to 60 sec? that way any one would be able to click all 4 of them, spawn josh and move on.

Dark Altar is not only good for its exp reward from quests lvl 160-165, but also good for sio affinity, great xp/sp during dt and ofc the raid gear pieces dropped from da bosses. If drop rate for those can't be increased, at least making it easier for players to try drop them from compra would be nice :)




like this idea..
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MaZZaCre

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Thursday, 5. April 2018, 21:57

it would be better to use the coffins like click on the coffins in a certain order and you spawn Joshe. Maybe to make it a challenge you could have the order change each time you enter DA. That way you have a mechanism to spawn the boss, you make it a challenge and at the same time you don't need another person.
Ooorrr....*plot twist* we make all raids much harder so no one will be able to solo them. When you enter Altar and encounter the first Heretic you get 1 shot, like it happened with the Tobidos in Ramslos Lab when it released :)
I like that idea, atleast SOMETHING would happen then, smh.


While I like the idea of removing them because they are one of the 1,6m bugs in this game, I think the idea of 'raid' gets destroyed. A raid is normally for several people... :huh:

A Fairy Tale FULL HD | \_/ carecup, its empty ~
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Surestrike

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Friday, 6. April 2018, 02:39

it would be better to use the coffins like click on the coffins in a certain order and you spawn Joshe. Maybe to make it a challenge you could have the order change each time you enter DA. That way you have a mechanism to spawn the boss, you make it a challenge and at the same time you don't need another person.
Ooorrr....*plot twist* we make all raids much harder so no one will be able to solo them. When you enter Altar and encounter the first Heretic you get 1 shot, like it happened with the Tobidos in Ramslos Lab when it released :)
I like that idea, atleast SOMETHING would happen then, smh.


While I like the idea of removing them because they are one of the 1,6m bugs in this game, I think the idea of 'raid' gets destroyed. A raid is normally for several people... :huh:


Well normally I would agree with you however the premise relies on enough people playing the game to do the raid at the time when you actually can do the raid. Chances for that happening are not very good with the lower number of players we have now.
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Friday, 6. April 2018, 11:38

With the amount of players we have, making raids in such a way u can only do them with several people, like altar right now, it would disencourage doing raid and dailies that come with them as u can not always find enough people willing to do the raid with u as Surestrike mentioned.

As of right now only altar u have to do with several people cause of the pillars, for akan it depends on your resources, some people actually use raid to grind, may it be EXP or SP. This wont be possible if u gotta do them with several people. Where should the people that grind Lab go? Always PK enabled Alber?

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MaZZaCre

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Friday, 6. April 2018, 11:44

With the amount of players we have, making raids in such a way u can only do them with several people, like altar right now, it would disencourage doing raid and dailies that come with them as u can not always find enough people willing to do the raid with u as Surestrike mentioned.

As of right now only altar u have to do with several people cause of the pillars, for akan it depends on your resources, some people actually use raid to grind, may it be EXP or SP. This wont be possible if u gotta do them with several people. Where should the people that grind Lab go? Always PK enabled Alber?
You don't need 'several people' for the 160er raid, only two.
Who would grind in alber when you get way more EXP in Lab? People are too spoiled anyway; it's way too easy to reach the EXP/Lvl 185 nowadays since it got reduced about 5 times. The only annoying thing for Lab is that you need a fellowship party even though the raid is so easy that you can do all by yourself... why call it raid then ?(
Anyway, just remove the buggy pillars and concentrate on something more important such as new content or fixing the elemental/pvp/goldrate whatever..

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Friday, 6. April 2018, 17:11

Idk how to quote properly but ''A raid is normally for several people''
If this were to change into exactly that, Is what i meant with where are people supposed to grind.

Some people use a 2nd pc for their party/fellow, others rely on other people to give them one.
Usually someone is always looking for a fellow and willing to change channel for it.
Not everyone is always at their pc or always online, some people that need a fellow/party don't even ask for one, they just reg and hope someone notices them.
There are plenty of nice people online willing to help another player out, just gotta ask em.

Its a small community,but they're good people, but those who don't ask and just wait won't get helped.
And with the fewer people online,it can take a while before u actually find one..just need the patience.

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