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Tuesday, 19. November 2019, 06:06

Author: currykaran2

About Game

Overall, the game has no economy. There are two ways to grow financially in the game, one by purchasing IC, and another that cannot be said. There is absolutely no other way. There is nothing in the game that can benefit you even fractionally otherwise. A new player joining the game, simply cannot purchase a 10b pet to level. It's an OP pet, so sure it should be extremely hard. But if I purchase something for $20, I can make approximately 12b. So the difference between getting max level in a mon...

Saturday, 9. November 2019, 23:04

Author: currykaran2

Just some ideas

Quoted from "Jefalo" you are talking about arena? i am talking about sieges... and even in arena, if you aren't playing alone, with a cleric and a good characters, there is no way to get killed by an ex ranger. to add, in arena i saw most of ns soloing ex rangers. With the 50% attack reduction in sieges, and then the reduction with the incredible amount of armor with +30 gears, only magical dmg charaters are doing something. You're talking about constant healing. I can stand in middle of arena ...

Saturday, 9. November 2019, 17:56

Author: currykaran2

Just some ideas

Quoted from "Jefalo" just a "note" to make your post more accurate exranger is a trash class actually, far from meta. ofc with ignition, being invisible is a serious advantage, but ignition shouldn't be allowed in this game anyway. Being able to hit approximately 45k per tick while exiting invisibility... There is no other class that matches up to it. Full eva set + a HR accessory is all you need to avoid hits, and be able to dish out just as much dps. You have to sit and watch your debuff bar ...

Monday, 23. September 2019, 19:17

Author: currykaran2

Where's the progress?

We have very similar sieges, only reason no one takes it from the couple of guilds that hold siege is cause no one else works as a team when attacking. And you're right, the correct combination of buffs and jewels make you unstoppable, but I think 20% chance of landing stone is sufficient enough to combat that. We've done tests before, even with Una. He doesn't like going into arena much, but when he does, he takes like 2.5k damage from a fully built ex-ranger at most. So he can basically out he...

Sunday, 22. September 2019, 18:06

Author: currykaran2

Where's the progress?

Quoted from "Vilya" Slight correction, we will have owned the code 3 years in October. And have been building the development team since who, once built, need to learn almost 13 year old code and get trained how the company they work for does things. Some stick around, some choose to go and the process repeats with the next hire. It would take a professional team of 3-4 members to re-write Last Chaos from scratch in their preferred language in less than 3 years. I understand no one's looking to...

Saturday, 21. September 2019, 18:01

Author: currykaran2

Where's the progress?

It's not just about new content. I mean show of progress in general. Something to indicate that the developers are actually doing something. Something to hold them accountable to in a few weeks/months/years when we don't get what they promised to give. I love the game, but I have honestly not seen a more dysfunctional management team (above CM). One that keeps out of the community and hinders progress. There is no show of anything. We get the same copied and pasted response every time we ask som...

Saturday, 21. September 2019, 06:19

Author: currykaran2

Where's the progress?

For like the last 5 years, we've been told over and over again that the development team is still getting used to the base. From one developer to another, how long does it honestly take to get used to a piece of code (regardless of the base, or engine used). We have seen 1? content update in last 2 years, an update I'm pretty (VERY sure) no one asked for. And when I asked about it, I was told it was in the works for 7 years? What. Can we honestly get some context into what is going to be availab...

Friday, 20. September 2019, 22:17

Author: currykaran2

Make MCS great again.

I don't know if it was ever great, but it would make one of the two remaining features of the game that people still enjoy a little more rewarding. At the moment, having MCS is only aesthetically beneficial. You get 0 gold from it, and when I say 0, I mean 0. Weeks on end. DCS can easily get about 500m a day, even with amount of people playing the game at the moment... On an extremely good day, upwards of 15-20b. While on an extremely good day, MCS might get around 100-200m, and that is rare, li...

Monday, 12. August 2019, 21:01

Author: currykaran2

Add another tab

@Pandia The "Physical" tab should be split into two different tabs as Melee hitrate does nothing for someone who uses Ranged hitrate. So adding them together is ... just not correct. I apologize for the way I worded in my post, I will fix it.

Saturday, 10. August 2019, 23:40

Author: currykaran2

Vilya

Biggest issue I can see with this is when it comes to durable weapons. Unless you want to exclude those, you'd also need to suggest a way for the attack base to change without being too over powered or ruining the weapon.

Saturday, 10. August 2019, 23:37

Author: currykaran2

Add another tab

Here's an update that doesn't hurt anybody and is easy to do since everything else decent is just being ignored: Click here for Image - Add another tab to show Ranged Stats. - First tab should be dedicated to Physical Melee, while second tab, Ranged. (Physical does not mix when it comes to Rangers/Archers) If you honestly disagree with this, please tell us why cause otherwise you're just hindering progress.

Wednesday, 24. July 2019, 20:16

Author: currykaran2

Can we get a balance?

Quoted from "Wise" Like I said before, this topic is born dead, and here's one reason, why - it's now going heavily towards siege! This thread is not the basis for this balance. The thread is simply to encourage the development team to tackle the issue. The reason why most of us reference siege is because it is VERY easy to tell how unbalanced it is. Also most of the PvP nowadays happens at siege (Can't reference arena because of cap).

Monday, 22. July 2019, 18:29

Author: currykaran2

Can we get a balance?

Quoted from "Bran" I'll repeat again, game needs diversity, classes are supose to have weaknesses Yes, but you tell me one good thing about Royal Knights, Warmasters, Highlanders that make them viable in PvE AND in PvP. There is absolutely nothing. A titan is not a titan, it's as simple as that. Every class should have a weakness, as I've expressed in my other posts which you've neglected to read since you're basically stating the same points I've stated to counteract another post which do not ...

Sunday, 21. July 2019, 17:40

Author: currykaran2

Can we get a balance?

What? You literally just attempted to exploit a balance report by pulling outside information about me to make it seem biased. lol... The game needs a balance, I could care less if they remove the specialist class as a whole as long as they balance all the classes to be evenly matched (whether it's individually or as a team), because right now they're not. I did not ask for better graphics, I understand the work it takes to implement such a change. The concept, the assets, the actual implementat...

Friday, 19. July 2019, 19:00

Author: currykaran2

Can we get a balance?

Quoted from "unavailable" The issue here is its not "a weapon hits too hard", its not a skill hitting to hard...its the entire system as a whole that's the issue, so looking into individual skills or classes and making minor adjustments and making patch after patch just for players to give it a test run is a complete waste of time and resources. A good new concept, worked out in detail will provide much better benefits and will actually make a difference. that was in relation to the games sourc...

Wednesday, 17. July 2019, 00:55

Author: currykaran2

Quick fix for PVP

Quoted from "Wise" When PK mode is not activated: all items that are up to maximum, and or use whatever potion game provides, and or use whatever animal bonuses game provides, and or use whatever jewels up to maximum, and or use whatever accessories game provides - are useful only while fighting monsters! When PK mode is activated: all items that are above +15 are decreased up to +15, only droppable potions are usable (exception - repeatable event items are also usable), animal bonuses are not ...

Tuesday, 16. July 2019, 20:45

Author: currykaran2

Can we get a balance?

Quoted from "Wise" Yes, only your opinion matters and it's golden?! Twisting my words without understanding what I really meant, tells me, you are just another troll, who want's to get picky on other people opinions. Actually your "previous post" that you were referring to said "blame me?" because The1AndOnly pointed out that saying "Every character had their weak and strong features. How the ... are you going to fix it NOW, with all the items that are implemented into the game? You need to be ...

Tuesday, 16. July 2019, 20:11

Author: currykaran2

Can we get a balance?

Quoted from "Wise" When someone else does not agree with ones opinion, then they accuse their behaviour as an excuse towards them, that's kinda pathetic and yeah i mean you both "currykaran2", and "The1AndOnly"! Back to topic: READ MY PREVIOUS POST again and again and again, from the begging to the very end! I replied to your previous post because it made very little sense, so I thought I cleared it up for you. And no one really attacked you. Simply saying "it can't be done" or "it's too much w...

Tuesday, 16. July 2019, 20:02

Author: currykaran2

Can we get a balance?

Quoted from "unavailable" Proper balancing should not include anyones opinion, because those opinions will never be objective and never look at the big picture. to get a proper balance devs need to crate and come up with a concept, an idea, a plan. Based on that they will prepare the changes, a patch, do their testing and QA and it will be free for players to test. then players can provide feedback, feedback on a system that was created with an objective view, and then the devs can decide wheth...

Tuesday, 16. July 2019, 18:30

Author: currykaran2

Can we get a balance?

Quoted from "Surestrike" Good luck getting anyone to agree... Not with that attitude