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Monday, 12. August 2019, 21:01

Author: currykaran2

Add another tab

@Pandia The "Physical" tab should be split into two different tabs as Melee hitrate does nothing for someone who uses Ranged hitrate. So adding them together is ... just not correct. I apologize for the way I worded in my post, I will fix it.

Saturday, 10. August 2019, 23:40

Author: currykaran2

Vilya

Biggest issue I can see with this is when it comes to durable weapons. Unless you want to exclude those, you'd also need to suggest a way for the attack base to change without being too over powered or ruining the weapon.

Saturday, 10. August 2019, 23:37

Author: currykaran2

Add another tab

Here's an update that doesn't hurt anybody and is easy to do since everything else decent is just being ignored: Click here for Image - Add another tab to show Ranged Stats. - First tab should be dedicated to Physical Melee, while second tab, Ranged. (Physical does not mix when it comes to Rangers/Archers) If you honestly disagree with this, please tell us why cause otherwise you're just hindering progress.

Wednesday, 24. July 2019, 20:16

Author: currykaran2

Can we get a balance?

Quoted from "Wise" Like I said before, this topic is born dead, and here's one reason, why - it's now going heavily towards siege! This thread is not the basis for this balance. The thread is simply to encourage the development team to tackle the issue. The reason why most of us reference siege is because it is VERY easy to tell how unbalanced it is. Also most of the PvP nowadays happens at siege (Can't reference arena because of cap).

Monday, 22. July 2019, 18:29

Author: currykaran2

Can we get a balance?

Quoted from "Bran" I'll repeat again, game needs diversity, classes are supose to have weaknesses Yes, but you tell me one good thing about Royal Knights, Warmasters, Highlanders that make them viable in PvE AND in PvP. There is absolutely nothing. A titan is not a titan, it's as simple as that. Every class should have a weakness, as I've expressed in my other posts which you've neglected to read since you're basically stating the same points I've stated to counteract another post which do not ...

Sunday, 21. July 2019, 17:40

Author: currykaran2

Can we get a balance?

What? You literally just attempted to exploit a balance report by pulling outside information about me to make it seem biased. lol... The game needs a balance, I could care less if they remove the specialist class as a whole as long as they balance all the classes to be evenly matched (whether it's individually or as a team), because right now they're not. I did not ask for better graphics, I understand the work it takes to implement such a change. The concept, the assets, the actual implementat...

Friday, 19. July 2019, 19:00

Author: currykaran2

Can we get a balance?

Quoted from "unavailable" The issue here is its not "a weapon hits too hard", its not a skill hitting to hard...its the entire system as a whole that's the issue, so looking into individual skills or classes and making minor adjustments and making patch after patch just for players to give it a test run is a complete waste of time and resources. A good new concept, worked out in detail will provide much better benefits and will actually make a difference. that was in relation to the games sourc...

Wednesday, 17. July 2019, 00:55

Author: currykaran2

Quick fix for PVP

Quoted from "Wise" When PK mode is not activated: all items that are up to maximum, and or use whatever potion game provides, and or use whatever animal bonuses game provides, and or use whatever jewels up to maximum, and or use whatever accessories game provides - are useful only while fighting monsters! When PK mode is activated: all items that are above +15 are decreased up to +15, only droppable potions are usable (exception - repeatable event items are also usable), animal bonuses are not ...

Tuesday, 16. July 2019, 20:45

Author: currykaran2

Can we get a balance?

Quoted from "Wise" Yes, only your opinion matters and it's golden?! Twisting my words without understanding what I really meant, tells me, you are just another troll, who want's to get picky on other people opinions. Actually your "previous post" that you were referring to said "blame me?" because The1AndOnly pointed out that saying "Every character had their weak and strong features. How the ... are you going to fix it NOW, with all the items that are implemented into the game? You need to be ...

Tuesday, 16. July 2019, 20:11

Author: currykaran2

Can we get a balance?

Quoted from "Wise" When someone else does not agree with ones opinion, then they accuse their behaviour as an excuse towards them, that's kinda pathetic and yeah i mean you both "currykaran2", and "The1AndOnly"! Back to topic: READ MY PREVIOUS POST again and again and again, from the begging to the very end! I replied to your previous post because it made very little sense, so I thought I cleared it up for you. And no one really attacked you. Simply saying "it can't be done" or "it's too much w...

Tuesday, 16. July 2019, 20:02

Author: currykaran2

Can we get a balance?

Quoted from "unavailable" Proper balancing should not include anyones opinion, because those opinions will never be objective and never look at the big picture. to get a proper balance devs need to crate and come up with a concept, an idea, a plan. Based on that they will prepare the changes, a patch, do their testing and QA and it will be free for players to test. then players can provide feedback, feedback on a system that was created with an objective view, and then the devs can decide wheth...

Tuesday, 16. July 2019, 18:30

Author: currykaran2

Can we get a balance?

Quoted from "Surestrike" Good luck getting anyone to agree... Not with that attitude

Monday, 15. July 2019, 06:51

Author: currykaran2

Can we get a balance?

Quoted from "Surestrike" Oh yes it is doable but, whose version of balance are we going to get? This is my number one fear of re-balancing getting someones version of re-balancing that makes it a cookie cutter toon game. A rebalance does not conclude with one person's opinion. That's the purpose of it. Get everyone's opinion, get a poll going on each change. Regardless, the end will result in a better outcome than what we currently have.

Monday, 15. July 2019, 02:49

Author: currykaran2

Can we get a balance?

Quoted from "Wise" Blame me, of course it's all my fault! Every character had their weak and strong features. How the ... are you going to fix it NOW, with all the items that are implemented into the game? You need to be almost an mathematician genius to fix it all afterwards! Real, reasonable question is - are WE ALL willing to lose everything? Actually, I've seen bigger games get re-balanced within weeks, and properly without ruining the current stature of items. And before anyone says they h...

Saturday, 13. July 2019, 00:58

Author: currykaran2

Can we get a balance?

Quoted from "oberline" No. The game has always been unbalanced. IMO, the only time you see posts like this are from people I never heard of, claiming the classes are broken, just because they can't play them and kill every single person in game. With Elephants and jewels...the game will never be balanced unless every one has the same thing, THEN, and only IF they know how to play the class. ~AnyBodyKilla/Mr.Funktastik/Oberline/[Da3rdJuggalo(Katar/Cariea servers)] Come into the arena and I'll sh...

Tuesday, 9. July 2019, 21:26

Author: currykaran2

Can we get a balance?

I just want to clear a few things up: 1. The game god damn does need a re-balance, I think everyone at this point agrees. 2. Bias is going to occur, but the best way to combat that is by having as many people testing and giving opinions on what does and does not work. You cannot get outsiders to do the balancing, I've worked on projects that I have had 0 experience with, and I can promise you, as good as I can understand math, at the end, it never adds up to what you want. Because each character...

Monday, 8. July 2019, 21:58

Author: currykaran2

Can we get a balance?

Do keep in mind, all progress can be made on a different branch from the live. This way if some of the changes applied and tested do not work out, it would be easy as 1, 2, 3 to revert them. And again, regardless of what I'm arguing, I am ultimately fighting for a rebalance, regardless of who does it and it be open to interpretation and changes throughout its process. Thus allowing those who will feel the effect of the changes to have a say and measurable opinion in what happens.

Monday, 8. July 2019, 21:45

Author: currykaran2

Can we get a balance?

What? I don't know if you're missing the concept of a "suggestion" or you simply believe a balance in the game should be based on what the math equals. And I'll tell you right now it's impossible. You are asking people that don't play the game to consider the play style of an average player (Which is not possible in case you have trouble conceiving that) and decide what best fits that average player based on how the numbers add up (once again not possible because if skills like Dash don't work, ...

Monday, 8. July 2019, 20:52

Author: currykaran2

Can we get a balance?

Alright so why not do it based on the system already in place? Why not take a player's suggestion and turn it into a poll to get a greater "pool" for higher chance of non-biased opinion. We all know no progress will be made in the near future, but if this urges the team to do something about it, it'll be far better than what we have been able to achieve. So regardless of this being about the players being the ones to balance the game or the developers themselves, it would be a nice change to hav...

Monday, 8. July 2019, 20:05

Author: currykaran2

Can we get a balance?

We had a rework of skills and basically the entire game when it was last done, and it is wayyyyy beyond broken than it was. The last balance rework I remember put most of the classes closest to a balance as I can remember. So yes, players are biased, but it's far better than letting someone that has never played the game attempt to balance something they do not understand because we have seen what that has done. Get GMs to help balance the classes, get your favorite, non-biased players to help b...