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  • "DynamicPineapple2" started this thread

Posts: 108

Date of registration: 4. February 2016

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1

Tuesday, 19. July 2016, 03:03

Royal Knight suggestions

I would like to make a few suggestions for the Royal Knight class to help improve what they lack


1. Would be to put Light Elemental Attack on Triple Bash and make it 3 skill range


2. Make Offensive Posture give 50% more attack and 5 or 10% more movement speed


3. Make Dash 15 or 20 Skill Range

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  • "DynamicPineapple2" started this thread

Posts: 108

Date of registration: 4. February 2016

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2

Friday, 22. July 2016, 14:02

Also I'm confused as to why we have an anti blind passive that doesn't even work

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ANGEL.

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  • "ANGEL." is female

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Date of registration: 10. July 2015

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3

Friday, 22. July 2016, 14:09

it works, just u cant have 100% anti- blind/stone/stun.. its caped to 80%


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  • "DynamicPineapple2" started this thread

Posts: 108

Date of registration: 4. February 2016

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4

Friday, 22. July 2016, 14:32

It's glitched and it's a hollow skill because it doesn't work at all

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djkezc

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Date of registration: 28. February 2016

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5

Friday, 29. July 2016, 19:09

100% supporting your idea, but i would add up Concentration skill as its 14 lvl and feels like useless. let them success their skills 90% on lvl 14.

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  • "DynamicPineapple2" started this thread

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6

Tuesday, 2. August 2016, 01:03

Yes I agree with you djkezc

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  • "DynamicPineapple2" started this thread

Posts: 108

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7

Wednesday, 31. August 2016, 08:34

Another idea would be to change the stat information of Royal Knight and Highlander only
The Idea is basically to make each strength stat point give 10 attack, .75 hit rate, and .75 evasion
Also make each constitution stat point give 100 hp and 25 mp

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