The sorcerers are high elves who summon the spirits of nature with the help of the four elements.
The Sorcerer has two weapons to choose from, both of which assist in their own way.
The status points of the Sorcerer affect the following:
Strength(STR): Increasing the physical attack.
Dexterity(DEX): increase the chance of a critical or fatal hit.
Intelligence(INT): Increase magic attack.
Constitution(CON): Increasing the maximum vitality and maximum mana.
Here is the Master Sorcerer:
You can find the Master Sorcerer in the south east corner of Randol.
Also in Dratan, and Merac.
The Master Sorcerer will teach the Sorcerer all of their skills.
At level 31, The Sorcerer can become a specialist or Elementalist.
Each class has their additional skills which the Sorcerer can learn at the Master Sorcerer.
To change class, you need the skill "Ice Spike level 5 ", and 50,000 gold coins.
Specialist
A fairly nimble fellow, by using his incantations can cause substantial damage on its opponents.
Weapon Type: Scythe
Specialization Status Bonus: Intelligence
Elementalist can call companions in the form of element spirits.
These element spirits can perform various actions, even helping in battles along side the Elementalist.
The Elementalist can choose between four different element spirits,
these are Wind, Earth, Fire and water spirit.
Wind Element Spirit Earth Element Spirit Fire Element Spirit Water Element Spirit
The Elementalist can only summon a maximum of two element spirits at a time.
The Fire and water spirits can not be summoned at the same time. The same goes for the earth and wind spirits.
So you can summon either a fire or water and either a earth or wind.
Each spirit also has it's own ability. Which can give the Elementalist an advantage in battle.
Jail water (Water Element Spirit) Hand of Earth (Earth Element Spirit) Soul of Fire (Fire Element Spirit) Sword of wind (Wind Element Spirit)
More Descriptions can be found under: Active Skills for Elementalist However, the capabilities of the element spirits can not be carried out as usual
via the skill menu and/or the quick access tool bar.
These skills must be activated via the respective spirit's menu
that appears when the spirit is summoned.
Each of these menus has the same setup.
The Red Bar at the top shows the HP of the spirit and the Grey Bar
is the duration of the spirit's summons.
Attack First (Shift + 1 ): The spirit will engage an enemy in its range. Targeted Attack (Shift + 2): The Spirit will attack the same enemy as the Elementalist. Hold (Shift + 3): The Spirit stops immediately in it's place. Protect (Shift + 4): The spirit is follow and protect the Elementalist.
Element spirit skills slot (Shift + 5) : You can place the element spirit's skill in this slot.
Example if you are using the Fire Element spirit you can put the Soul of Fire skill here.