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Pandia

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21

Monday, 4. May 2020, 05:08

The poll was modified as per the poll rules in the forum. It specifically states "Yes or no ONLY".


Ty Vilya :)

But there are 10 more votes that they don't show up at all like those of 'Leave as is' option and forums system doesn't allow to vote again according to new poll answers :(
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Nostramadus

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22

Monday, 4. May 2020, 11:26

actually there is a very simple way of resolving this..... set all bosses to Private Dungeon status, with one spawn per day.... that way anyone who needs to kill a boss for a quest can find it.... Of course this will never happen because those with vested interests would complain to high heaven!!!



Lets just make every dungeon private so LC becomes a Singlepayer game. I feel too many people in here want to have an easier way to cap lvl and best equippment, If you want something you have to use some time and dedication to get it, or RL money to increase the speed to get where you want to be.

they way it currently it is, its not "unfair" in any way. People who are more dedicated are rewarded for their passion. There might be some thweaks to improve the situation, but increasing spawns or lowering spawntimes is the wrong way to go, like una said and explained several times already.
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Surestrike

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23

Tuesday, 5. May 2020, 00:25

I can totally understand the poll unlike some *beautiful souls* who dont want others to achieve anything because they payed (much) real cash for their toons so they think every one else has to do it too.
The problem is that the bosses are the only monsters that drop something usefull in the whole game so ofc every wants to hunt them. Increasing the spot number would ofc help, unlike una stated, because it adds one more variable to the equation and unless it wasn't just maintenance the bosses wont spawn all at once so the ppl who perma farm will have to check for the places more. And thats where the 1 more spot gets usefull because can u look for bosses more then 24/7? I don't think so.
It's kinda the same for decreased spawn time.
If u don't want that changes then think about adding usefull drops to other bosses/monsters bescause the gap is just too big.


This made me laugh. I can tell you for a fact that none of the people you accused of being brown nosers are... There is just no point in putting out a fix that will not fix anything. How are you going to beat the people that set alarms and run the bosses 24 hours 7 days a week? Your not... You might have a chance when they go on vacation or to the bathroom or go in the hospital...if they don't take their laptop with them... Someone that dedicated will just increase the frequency they hunt and boom you have nothing just like you did before.
FYI The people you accused of being brown nosers have a combined years of experience of more 36 years. Don't you think with that much experience we might know what we are talking about?

This post has been edited 1 times, last edit by "Vilya" (5. May 2020, 17:26) with the following reason: removed prior users rule violation from quote.

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24

Tuesday, 5. May 2020, 00:38

There is a South Park episode where they solved their dilemma by farming foxes. Cartman figured out if they killed upteen-quadrillion level 1 mobs they could get enough exp/gold. Just saying...

Maybe step-up-buttercup and start a group PVP'ing these bullies. If current world bosses were made random, my guess most higher level players actually stop playing (already a limited amount to do at 185 other than bosses, Ramslo, affinity, helping others), and the number of CSS/LSS/HS5 on the market will quickly dry up and more expensive. Sure, anyone could then spend 15-30 minutes running around an entire map hoping to get ONE kill and RANDOM drop. See how long that "fun" lasts.

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25

Wednesday, 6. May 2020, 05:38

Pandia
Ty Vilya
But there are 10 more votes that they don't show up at all like those of 'Leave as is' option and forums system doesn't allow to vote again according to new poll answers


There was never 10 more votes. It was 3 on leave as is and 1 on NO, and now them are all 4 togather on NO.

1 hunter wont have the time to clear all server not even now.
I wasn't talking about 1 hunter. I'm talking about lot's of hunters.
That's why should be 1 more spot or less spawn. To give the opportunity for all to evolve and a chance to catch them up.
For people that they saying they should work and what ever. Back in time in aeria games everything was cheaper.
So you grow in that time yes ok. You got experience and a way easy to grow up back then.
Stuff on members shop was mouch cheaper too. But now all the old members they forgot how they grow and they only trying to make it worst for new members of the game. Buying all the cheap stuff from players shop and double or triple it increasing the price of it.
So the new members wont have a chance to grow and they will leave right before will grow or having the pleasure to spend any money on the ic from the shop.

I think you should all give it a try and let's see how it's gonna work for a while.

Have fun!
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Surestrike

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26

Wednesday, 6. May 2020, 06:06

There is a South Park episode where they solved their dilemma by farming foxes. Cartman figured out if they killed upteen-quadrillion level 1 mobs they could get enough exp/gold. Just saying...

Maybe step-up-buttercup and start a group PVP'ing these bullies. If current world bosses were made random, my guess most higher level players actually stop playing (already a limited amount to do at 185 other than bosses, Ramslo, affinity, helping others), and the number of CSS/LSS/HS5 on the market will quickly dry up and more expensive. Sure, anyone could then spend 15-30 minutes running around an entire map hoping to get ONE kill and RANDOM drop. See how long that "fun" lasts.

This may happen but, at least everyone will have a fair shot at the bosses.
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27

Wednesday, 6. May 2020, 06:18

1 hunter wont have the time to clear all server not even now.
I wasn't talking about 1 hunter. I'm talking about lot's of hunters.
That's why should be 1 more spot or less spawn. To give the opportunity for all to evolve and a chance to catch them up.
For people that they saying they should work and what ever. Back in time in aeria games everything was cheaper.
So you grow in that time yes ok. You got experience and a way easy to grow up back then.
Stuff on members shop was mouch cheaper too. But now all the old members they forgot how they grow and they only trying to make it worst for new members of the game. Buying all the cheap stuff from players shop and double or triple it increasing the price of it.
So the new members wont have a chance to grow and they will leave right before will grow or having the pleasure to spend any money on the ic from the shop.

I think you should all give it a try and let's see how it's gonna work for a while.

Have fun!

You obviously have not seen the boss hunters on I servers have you... They have all the spots memorized and can clear out a boss in a few seconds and move on to the next one. Watching them hunt is both fascinating and frustrating. Particularly if you are also hunting bosses.
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28

Wednesday, 6. May 2020, 07:14

1 hunter wont have the time to clear all server not even now.
I wasn't talking about 1 hunter. I'm talking about lot's of hunters.
That's why should be 1 more spot or less spawn. To give the opportunity for all to evolve and a chance to catch them up.
For people that they saying they should work and what ever. Back in time in aeria games everything was cheaper.
So you grow in that time yes ok. You got experience and a way easy to grow up back then.
Stuff on members shop was mouch cheaper too. But now all the old members they forgot how they grow and they only trying to make it worst for new members of the game. Buying all the cheap stuff from players shop and double or triple it increasing the price of it.
So the new members wont have a chance to grow and they will leave right before will grow or having the pleasure to spend any money on the ic from the shop.

I think you should all give it a try and let's see how it's gonna work for a while.

Have fun!

You obviously have not seen the boss hunters on I servers have you... They have all the spots memorized and can clear out a boss in a few seconds and move on to the next one. Watching them hunt is both fascinating and frustrating. Particularly if you are also hunting bosses.

I've seen them every day. I have all the spots memorized with extend scroll memorizing.
You just making me repeat the same thing.
There is to many. 1 hunter wont hunt all the bosses on all 6 servers on the same time.
I meet one on 1 I can go on 4 but there is another one then I go on 6 there is another one.
The reason for this topic is to many hunters. So. If they cut down of spawning time for sure till you teleport to one boss someone else can teleport to another on another map or channel. There is going to be enough for everybody. Anyway they don't get both of them get spawning on the same time on the sime time. So he clear one on that map and the other one someone else will come after him and clear the 2nd one.
Trust me i'm trying to do it everyday. Is to many on them. And lot's of new players that they trying to catch them and they couldn't.
So give it a try. Let it be at least as a test. Let everyone be happy.
No one is frustrating, is just an idea of improveing for new players.
More benefits for them and more for LC too.
The only interest for them LC team is to achive more players cas from there is the money comeing from.
From my side the only frustrating thing on this topic is on those people when see someone trying to come with an idea to make it easy for the others they trying to put everything on the game to stop it cuz you brake them business.

Have fun! :thumbup:

This post has been edited 1 times, last edit by "IgneelNatzu" (6. May 2020, 07:23)

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Nostramadus

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Wednesday, 6. May 2020, 07:48

It takes me 10 minutes to clear out all bosses on one channel. And im collecting everything and turning in the quest after every 2nd boss (or every map) and im not even that fast.
But i still dont like the idead of having more and more and more. Because 3 bosses for each map will be sufficient for lets say 1-2 months, then everyone will have a routine and there wont be any bosses left. So what will happen? Yes another poll on having 4 bosses on each map. And this will go on and on and on.
It's a limited resource and it benefits you with good drops, therfore there shouldnt be too many of these bosses. You should fight for them, battle for them if you want to have these resources. Thats part of the game. First come first serve.
There will never be enough bosses for EVERYONE to be happy. And i think 2 bosses for each map is a great deal.
More is too much and less is not enough.

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Wednesday, 6. May 2020, 08:24

It takes me 10 minutes to clear out all bosses on one channel. And im collecting everything and turning in the quest after every 2nd boss (or every map) and im not even that fast.
But i still dont like the idead of having more and more and more. Because 3 bosses for each map will be sufficient for lets say 1-2 months, then everyone will have a routine and there wont be any bosses left. So what will happen? Yes another poll on having 4 bosses on each map. And this will go on and on and on.
It's a limited resource and it benefits you with good drops, therfore there shouldnt be too many of these bosses. You should fight for them, battle for them if you want to have these resources. Thats part of the game. First come first serve.
There will never be enough bosses for EVERYONE to be happy. And i think 2 bosses for each map is a great deal.
More is too much and less is not enough.

Ok mate. I get it. That Is you opinion. I been since 2011 in the game and not seen that many polls about Boss Hunter youre saying.
I see 3-4 people keep comeing with contradiction. Everyone understond you all 4 don't like it.
But you should all leave it for a bit to see what all the others want right?
I get it. You don't like the idea. I really do. But let and the others shareing the opinion.
Cuz youre comeing with same reason over and over again. Trying to make it look isn't good when it really is.
Check up the vote! :D:thumbsup::thumbup:
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Nostramadus

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Wednesday, 6. May 2020, 09:27

It takes me 10 minutes to clear out all bosses on one channel. And im collecting everything and turning in the quest after every 2nd boss (or every map) and im not even that fast.
But i still dont like the idead of having more and more and more. Because 3 bosses for each map will be sufficient for lets say 1-2 months, then everyone will have a routine and there wont be any bosses left. So what will happen? Yes another poll on having 4 bosses on each map. And this will go on and on and on.
It's a limited resource and it benefits you with good drops, therfore there shouldnt be too many of these bosses. You should fight for them, battle for them if you want to have these resources. Thats part of the game. First come first serve.
There will never be enough bosses for EVERYONE to be happy. And i think 2 bosses for each map is a great deal.
More is too much and less is not enough.

Ok mate. I get it. That Is you opinion. I been since 2011 in the game and not seen that many polls about Boss Hunter youre saying.
I see 3-4 people keep comeing with contradiction. Everyone understond you all 4 don't like it.
But you should all leave it for a bit to see what all the others want right?
I get it. You don't like the idea. I really do. But let and the others shareing the opinion.
Cuz youre comeing with same reason over and over again. Trying to make it look isn't good when it really is.
Check up the vote! :D:thumbsup::thumbup:


Im not bringing up the same reason over and over again. I'm just showing my concerns on your ideas. And why dont you want me to raise my concerns and talk to me because we have different opinions? That should be exactly the go to. Talking to each other and getting everyones idea in and also talking about what is liked and disliked about each idea.

The first dislike was: "It won't change that people still won't get bosses, and the hunters will just get more" and there was even offered a compromise with having the Bosses roam the map randomly to make it harder to hunt them and therefor having more bosses left. This compromise wasn't even addressed. Just one person said "older palyers will quit" otherwise it was just left.

Your answer was, well if someone is hunting i can just get other bosses or go to another channel. And yes increasing the amount of bosses increases the chance to hit one or two more bosses. But the most benefitial will be the people constantly farming bosses. Like 5 bosses for a whole Server (for all channels) for other people, but 20-25 for the hardcore hunters. And i feel the result will be that the softcoreplayers will still not get enough bosses and the problem why you opened this poll wont be fixed.

What I might offer as compromise (again) is maybe move Martin from the chapel basement to outside of Moonshine. So you would have a total of 10! more bosses that are accessable (without teleportation scrolls). Also concluding in every map except for the Juno startermap (which shouldnt have such a strong monster) and Vladimir (which sadly doesnt have a teleporter and is badly accessable) has a Boss.

And instead of just sitting there and smile talk, to people who have another opinion than you have and try to make your point on WHY your idea seems to be better. Because just because people vote on something andthey dont try to defend their opinion doesnt really say anything.

If i would open up a poll to have HS5 dropped easier, or to have 5 ramslos instead of 1. I would get quite a lot of upvotes. because people just want to have more and more thats just the nature of us humans. But to think one or two steps further is harder. No one can 100% predict the future but there a high %tage on where it will go. Because having multiple ramslos for example will end up in dropping values for HR/eva weapons and people will complain. People who farmed them and invested a lot of time etc. So that "argument" doesn't really count. But please go ahead and blame me again for showing and explaining you my reasons :)
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ANGEL.

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32

Wednesday, 6. May 2020, 13:07

My 2 cents...
- currently there are 62 bosses total on all channels.
- currently seems there are 2 people who hunt them 24/7 ( according to others)
- there are some other boss hunters too - unknown how many yet
- more people want to join the boss hunting
- you can kill a boss for less than 10 sec and move to next spot
- if you hunted bosses long enough you know the respawn time of each boss - so you can wait for next one on time ( you don't have to search random for any)
- people complain of not being able to do quests
- people complain of not being able to do drop hunting on bosses
.............
What about this scenario:
- people who complain about quests- ask the hunters to join them ? usually none complain if you ask to party them for the quest.
- about the drops - make the bosses supper hard to kill ( no matter of buffs/pots or w/e ) - like the giant pumpkin during the Halloween event. So if you have to spend 10 mins to kill a single boss - more people have the chance to find another.
But ofc ppl nowadays are used to 1 hit everything around so none would like the idea of spending 10mins just for a single mob.


The most painful goodbyes are the ones that are never said and never explained.
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XYZ

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33

Wednesday, 6. May 2020, 14:52

Lol i love it when ppl who don't hunt bosses suddenly know everything about boss hunting...
1. You cannot know the repawn time of a boss monster because it varies between a certain time frame (2.5 -3.5h imo)
2. The boss hunters don't get so many bosses as u might think in one run because there are all the other players looking for them as well
3. If an average guy like Nostra takes 10 mins that would be 1h for all 6 servers which is quiet long. So if the boss hunter starts on server 1 there is plenty of time for the others to kill on the other servers.
4. Like i stated before the problem is that the elemental bosses are the only monsters droppign something good in the whole game so even lvl 160 ppl want to go boss hunt ... Introducing some good drops to lower lvl bosses would already help to take the focus from elem bosses.
5. Regarding that more and more ppl are at max lvl, some are returning atm - be it corona or whatever - and the fact that there is simply nothing else to kill at max lvl is for me a good reason to for example decrease the spawn time for about 30 mins. Its not much but it will already help because if u watch 1 spot over a longer time u will see several ppl passing by and its not just the boss hunters so every1 will be more lucky with drops not just the hunters.
6. WE NEED THAT EXPANSION SO WE CAN FOCUS ON SOMETHING ELSE AGAIN -- big :thumbdown: for gamigo

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34

Wednesday, 6. May 2020, 16:17

Nostradamus

I gonna come up with just this cuz is to mouch to copy mate.

We all understood your concerns. That why you got the poll for.

Not to come up here and make a story life lol. Go play. We get it you don't like the idea.

Youre trying to convince everyone that youre right when youre proabaly not.

We get it. We really do. Have fun! let the others to share too. :thumbup:

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Pandia

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35

Wednesday, 6. May 2020, 17:24

There was never 10 more votes. It was 3 on leave as is and 1 on NO, and now them are all 4 togather on NO.


I suggest to look again your own poll, "A total of 34 Votes have been submitted" while there are 19 Yes + 5 No = 24 votes so do the math and see that 10 votes are missing.

If an average guy like Nostra takes 10 mins that would be 1h for all 6 servers which is quiet long. So if the boss hunter starts on server 1 there is plenty of time for the others to kill on the other servers.


That applies only when when servers come up right after maintenance. Because as you already said, the spawning time of bosses varies.

Ok mate. I get it. That Is you opinion. I been since 2011 in the game and not seen that many polls about Boss Hunter youre saying.
I see 3-4 people keep comeing with contradiction. Everyone understond you all 4 don't like it.
But you should all leave it for a bit to see what all the others want right?
I get it. You don't like the idea. I really do. But let and the others shareing the opinion.


How is someone stating his opinion and concerns stopping anyone else to do same? It's forums, it's a poll, we 're allowed to tell our opinion and support it by arguments even if they do not satisfy you. That's the whole point of polls after all isn't it? So please don't tell us what we 'should' or shouldn't do.

having the Bosses roam the map randomly to make it harder to hunt them and therefor having more bosses left

+1
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Wednesday, 6. May 2020, 18:14

True. But is like he the take over the poll answare to everyone same reason like he is the gm.
Spawning randomly monster it will just make it wrost and lose exp potion just to run randomly on the map.
It's gonna become easy just for the one 185+ wich one are bored and playing just siege to hunt them but not for the lower lvl which is in need and offcourse is easy to speak from the top there but not from the lower side.
All i'm trying to tell to all of you is to think from them other side too. Not only from top lvls side which one they are rich and still keep hunting for no reason just to get more rich.
Think about it. Youre right shouldn't stop someone opinion. By the way is it this your name of the character from the game? Mine it is cuz i'm not trying to hide.
Give a good idea to improve the game so there can be more people to join it.
Not to make it wrost or harder cuz at this point people will leave thinking this is too hard and give up.
This is what i'm trying to explain and I think this is what LC want's to. More players more money for them too.
Everytime people will need ic items like I do but for now I just wait a good offer on ic shop too.
Remember how you grow up back in time on the easy time. Don't read the last topic, read all of mine, like how I did with all of yours.
For me this is a pleasure anyway keep replying is keeping the topic up. Thanks for all of you. Good luck have fun! :thumbsup:

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Thursday, 7. May 2020, 12:55

1. You cannot know the repawn time of a boss monster because it varies between a certain time frame (2.5 -3.5h imo)


The respawn time is fixed per boss. So if you do the kill, you know exactly when the next respawn is.

a good reason to for example decrease the spawn time for about 30 mins. Its not much but it will already help because if u watch 1 spot over a longer time u will see several ppl passing by and its not just the boss hunters so every1 will be more lucky with drops not just the hunters.


then they wouldn't be bosses anymore, just elite mobs and loot would be nerfed. Common sense.

- about the drops - make the bosses supper hard to kill ( no matter of buffs/pots or w/e ) - like the giant pumpkin during the Halloween event. So if you have to spend 10 mins to kill a single boss - more people have the chance to find another.
But ofc ppl nowadays are used to 1 hit everything around so none would like the idea of spending 10mins just for a single mob.


totally agree. Elemental system and elephant basically ruined PVE.
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38

Thursday, 7. May 2020, 19:20

ANGEL

- people who complain about quests- ask the hunters to join them ? usually none complain if you ask to party them for the quest.
- about the drops - make the bosses supper hard to kill ( no matter of buffs/pots or w/e ) - like the giant pumpkin during the Halloween event. So if you have to spend 10 mins to kill a single boss - more people have the chance to find another.
But ofc ppl nowadays are used to 1 hit everything around so none would like the idea of spending 10mins just for a single mob.

If you make the boss harder to kill, is gonna be same proablem like spawning them randomly.
Buying exp potion running around for them and waste a lot of time for no reason.
Imagine to stay and kill them 10 min on Lpbi on.
That's why is it this topic for. Decrease the time spawn and everyone can have it.
No one have the light speed to move around like they say.
There is timing teleport scroll and timing teleport to each map or server.
Till they do someone else can teleport to another server or map.
Quest boss on each map got 150+unlimited for a reason.
Any another good idea??? Cuz I see nothing good here.

Thank you!
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Thursday, 7. May 2020, 19:43

If you make the boss harder to kill, is gonna be same proablem like spawning them randomly.
Buying exp potion running around for them and waste a lot of time for no reason.
Imagine to stay and kill them 10 min on Lpbi on.


the bosses are not meant to be something you level on, the exp from the quests is a nice extra, but its not something that even should be made a viable leveling thing.
if it was so easy to level up just doing that there wouldnt be any point in making them bosses, but just a group of elite mobs and crappy drops to boot.
Also as someone already said, they shouldnt be as easy to kill as they are now in the first place, the only reason you kill them as fast as you do is because of a broken elemental system that isnt fixed. Those bosses shouldnt even be soloable in the first place.

There is timing teleport scroll and timing teleport to each map or server.
Till they do someone else can teleport to another server or map.
Quest boss on each map got 150+unlimited for a reason.
Any another good idea??? Cuz I see nothing good here.


There are plenty better ideas here than adding spawns and decreasing timer, ideas which in my opinion are far more thought through than what you are suggesting.
the drops are also part of what these monsters are. I can almost guarantee you that if they decided to add more spawns and decrease the timer they would nerfe / remove most of the drops because that would be too much supply for the server.
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ANGEL.

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Thursday, 7. May 2020, 20:08


If you make the boss harder to kill, is gonna be same proablem like spawning them randomly.

It is not same , because if its harder to kill it means more ppl will kill - but the result as killed bosses/drops will remind same, but if you make it random it will decrease the number of killed bosses/drops and the eventual lack of drops and increased prices.

Buying exp potion running around for them and waste a lot of time for no reason.
Imagine to stay and kill them 10 min on Lpbi on.

I don't see why you need lpbi for boss hunting - yes the quests for 1st time give a good XP, but after that they are repeatable, so nothing great as xp compared to other quests/spots to grind.


No one have the light speed to move around like they say.
There is timing teleport scroll and timing teleport to each map or server.
Till they do someone else can teleport to another server or map.

You are wrong... think about this example -lets say you hunt bosses and so do I .. but while you running from spot to spot and search all servers, I know the respawn time of them - Ill be right on time for the one in Dratan i3, then will move to the spot in Eggy i1, then back to Tairan i5 and so on.. i can kill them for less than 10sec and just move to next spot, while you would just keep running around and get none because I was already there and killed it - it wasn't the right time to respawn or you have checked the spot, but the bosses will respawn in 2 mins after u left... and so on. At the end, You will running around like a headless chicken and I will have time to get most of them while playing on my mobile or watching tv.... 1 or 2 spots more or less it doesn't make any difference - just 20 sec more - teleport, buff kill, pick up drops and teleport to next one... Ofc this is a scenario with just 2 ppl hunting, but with 10 more hunters will be just a few bosses less for me - but nothing significant at the end.

The most painful goodbyes are the ones that are never said and never explained.
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