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  • "SirHansford" ha iniziato questa discussione

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1

giovedì, 4. agosto 2016, 18:20

Elemental effects.

Simple suggestion, get rid of the elemental system and adjust mobs accordingly. It's really boring playing a game where skills are completely pointless. Reg hits + the fastest attack speed possible is an abysmal excuse for game play.

HINDER 185 Ranger / SirHansford 182 Temple Knight / ZiggyStardust 185 Specalist / Elephantalist 168 Elementalist
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giovedì, 4. agosto 2016, 19:21

I completely agree

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giovedì, 4. agosto 2016, 19:30

And a lot of classes need lowered cool down on their skills like the highlander and sorcerer

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plserino

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giovedì, 4. agosto 2016, 19:35

Remember that patch that was supposed to only change the values? Well that nerfed attack stats for everyone so element system wouldn't be too powerful. And then there were elemental defense debuffs which tripled the damage some classes used to do and halved the damage of classes without that debuff. Yeah, get rid of it. :) It broke pvp and made bosses easier for any class that has a skill that changes elemental defense to 1.

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venerdì, 5. agosto 2016, 00:58

the elemental system surely needs some rework done to it.
its way off only some classes gets the dbuffs and others dont.
and there should be made so no elements on gear. make pasive element defense. and elements on skills all skills inclueding buffs

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venerdì, 5. agosto 2016, 01:07

Another idea is to have those skills and scrolls change your elemental defense or attack to random 2 element instead of 1 element

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venerdì, 5. agosto 2016, 01:08

Also give all skills elemental attack level 2

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kiko95

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mercoledì, 10. agosto 2016, 16:50

Simple suggestion, get rid of the elemental system and adjust mobs accordingly. It's really boring playing a game where skills are completely pointless. Reg hits + the fastest attack speed possible is an abysmal excuse for game play.
totally agree with u
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martedì, 20. settembre 2016, 10:11

elemental debuffs

Hello i think every class in this game should have elemental debuff. Its not fair only ex ranger/ witch/ warmaster to have it.. Its disgrace i want to play my regular ranger but i cant coz the advantage that elemental debuff does is HUGE wich is total disgrace to other classes.

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martedì, 20. settembre 2016, 10:27

Elemental debuffs were given to support classes so it boosts their damage, since they were lacking it a lot.

I also have a regular ranger and have no issues killingothers regardless of elemental buff / debuff. Support Classes can change the elemental defense on targets, dps classes can change the attack element on targets.

Not to mention you can instant cure them with an owl pill which makes them completely useless. I would say just learn how to play around it properly.

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martedì, 20. settembre 2016, 10:34

Elemental debuffs were given to support classes so it boosts their damage, since they were lacking it a lot.

I also have a regular ranger and have no issues killingothers regardless of elemental buff / debuff. Support Classes can change the elemental defense on targets, dps classes can change the attack element on targets.

Not to mention you can instant cure them with an owl pill which makes them completely useless. I would say just learn how to play around it properly.
So u gonna tell me is balanced? now exranger deals 2.4 times more dmg than rregular ranger, everyone plays ex/ normal witch and titan / theres 2-3 regular rangers in the server. Just more unbalanced than before
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martedì, 20. settembre 2016, 10:44

Dont u think if all classes have elemental debuff it will be the most balanced thing

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martedì, 20. settembre 2016, 11:25

Well Elementalist, has also 2 debuff skills to manipulate the opposing element.
All other have to get elementscrolls from the ItemMall. Not a fair solution and also the effect is unbalanced.
Instead of reducing the attack/defense-elementlevel, It should just change it and keep the level. That would create more tactical plays.
I bet in every languageversion this topic is well discussed but devs aren't able to solve those problems. This Game needs and overall balancing.


skilldamage, cooldown of potions, duration of some skills and their cooldown, autohit dmg and attackspeed, effect of dmgreduction skills,
uniqeness of certain classes. The list may go on. So many things need some balance. Just adding elementmanipulation to all classes wont do the magic.

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martedì, 20. settembre 2016, 12:05

Elemental debuffs were given to support classes so it boosts their damage, since they were lacking it a lot.

I also have a regular ranger and have no issues killingothers regardless of elemental buff / debuff. Support Classes can change the elemental defense on targets, dps classes can change the attack element on targets.

Not to mention you can instant cure them with an owl pill which makes them completely useless. I would say just learn how to play around it properly.
So u gonna tell me is balanced? now exranger deals 2.4 times more dmg than rregular ranger, everyone plays ex/ normal witch and titan / theres 2-3 regular rangers in the server. Just more unbalanced than before

They only do so much damage if you don't cure the buff, if you do they do less than a normal ranger.

Also, read what I said completely:

Archer, Ranger, Assasin, Highlander, Wizard have skills that change the attack element of oponents that makes them deal less damage

Cleric, Exranger, Witch, Arch Witch etc have skills that change the defense element of oponents to deal more damage

If you both debuff eachother there is no gain regardless if they use the capsule on you or not.

Without the capsule buff the damage of exranger is even worse that it was a clerics back when they didn't have the new skills.
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martedì, 20. settembre 2016, 12:48

I'm curious which are these skills for wizard and assassin that work as debuff.
Keep in mind the advantage of elem. defence debuff is not only for pvp, but for pve as well, because u kill twice faster or even more. with low attack speed it turns in huge advantage .
Some of elem buff/debuff makes no sense at all, because ur skill is supposed to work as buff, but the elem. part turns it in debuff, like encourage and charm for cleric - u buff somebody and mobs(or opponent) do x3 more dmg ...


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martedì, 20. settembre 2016, 13:02

Cleric, Exranger, Witch, Arch Witch etc have skills that change the defense element of oponents to deal more damage
When you're saying cleric, what exact scenarios are you thinking of? Buffing someone with Encourage/Charm/Mana shield 2 before they enter PvP? If they are your enemies and you're already in PvP then that's fairly useless. And are you gonna buff mobs in PvE too? That doesn't even compare a bit to the other classes.

Edit : also, which skills for assassin and highlander are you thinking of?

Without the capsule buff the damage of exranger is even worse that it was a clerics back when they didn't have the new skills.
You're either saying something that I'm not seeing, or you're actually saying what I think you're saying. If that's the case, then you're being ridiculous. Ok, let's take go back to the date ex-rogue was released. Are you saying a cleric of the same level with the equivalent gear did more damage than an ex-ranger?

@kiko, I'm just thinking.. if all classes can remove elemental defense, what's the point of having it at all? When not all classes can remove elemental defense then at least that's a reason to party up with someone who can. But if everyone can remove it, then really why have it at all? Seems pretty pointless, right?

Questo post è stato modificato 1 volta(e), ultima modifica di "Graut" (20. settembre 2016, 13:21)

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martedì, 20. settembre 2016, 16:51

Elemental debuffs were given to support classes so it boosts their damage, since they were lacking it a lot.

I also have a regular ranger and have no issues killingothers regardless of elemental buff / debuff. Support Classes can change the elemental defense on targets, dps classes can change the attack element on targets.

Not to mention you can instant cure them with an owl pill which makes them completely useless. I would say just learn how to play around it properly.
So u gonna tell me is balanced? now exranger deals 2.4 times more dmg than rregular ranger, everyone plays ex/ normal witch and titan / theres 2-3 regular rangers in the server. Just more unbalanced than before

Archer, Ranger, Assasin, Highlander, Wizard have skills that change the attack element of oponents that makes them deal less damage

Really Highlander? Played a lvl 173 Highlander but didnt know he had a skill to reduce the attack element of the opponent. Which one was it?
I know that the Archer can reduce his own attack element but also the enemy??? What about Specialist and Royal Knight??


U know its quite expensiv to use owl pills all the time. I know that cause I consumed owl pills worth XXkkk gold.
teach me senpai :) .

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martedì, 20. settembre 2016, 17:27

Highlander and Assassin don't have skills that change the elemental information of their target and why does a class (Exranger) that can get 4 attack speed easily + invisibly have elemental attack debuff and defense debuff

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martedì, 20. settembre 2016, 17:30

Another point I would like to make is of the hitrate armor that only gives deadly rate to some classes but not all and how is that fair for anyone especially Knight and Titan

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mercoledì, 21. settembre 2016, 08:52

Yeah i think the dude have never played wizzard/ranger/assasin etc.. i dont know wich are this skills too. Classes are even more disbalanced than before. Everyone quited playing assasin ranger/wizard .. its boring to watch only one classes with debuffs. I want to make everything balanced so i can play normal ranger instead of being forced to use this boring ex ranger becoz u can do alot more things in game...

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