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Zorya

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1

Monday, 8. August 2016, 00:04

FAQ- The Healer

The Healer

The Healer uses the blessing of the Gods to heal and act with supportive magic.
They can be ranged by using a bow or a skilled healer with the wand.



The Status points for Healer affects the following:

Strength (STR): Increasing the physical attack.
Dexterity (DEX) : increasing the chance of critical or fatal hit.
Intelligence(INT): increase magic attack.
Constitution(CON): increasing the maximum vitality and the maximum mana.

Here is the Master Healer:



You can find the Master Healer in the south east corner of Randol.
And in Dratan, Merac.



The Master Healer NPC is were the Healer goes to learn all of it's Skills.



Passive Skills for Healer
Active Skills for Healer

Specialization

At level 31, The Healer can become an Archer or Cleric.
Each class has their additional skills which the Healer can learn at the Master Healer NPC.

To change, you need the skill "Double Sling Shot level 5 ", and 50,000 gold coins.




Archer

High Elf Archers can hit multiple enemies with one attack and
move quickly. They specialize in attacks
from long distances.

Weapon Type: Bow
Specialization Status Bonus: Strength



Passive Skills for Archer
Active Skills for Archer
Cleric


High Elf Clerics can heal and support group members.

Weapon Type: Wand
Specialization Status Bonus: Dexterity



Passive Skills for Cleric
Active Skills for Cleric
Zorya
Game Master Last Chaos NA

This post has been edited 1 times, last edit by "Raweno" (8. August 2016, 15:56)

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Zorya

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2

Monday, 8. August 2016, 02:35

Passive Skills for Healer

Arcane Knowledge
Permanently increases physical defense


Vital Spot Blow
Permanently increases rate of critical hits


Rise Focus
Permanently increases hit rate


Deadly Shot
Permanently increases rate of deadly hits


Elven Walk
Permanently increases movement speed


Rise Mana
Permanently increases mana regeneration
Zorya
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Zorya

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Monday, 8. August 2016, 02:38

Active Skills for Healer

Shining Arrow
Shoot an arrow of light.

Storm Arrow
Fires a swift arrow with the power of a storm.

Double Stingshot
Fires two powerful arrows.

Self Heal
Recovers personal hit points.

Heal
Recover target alley's hit points.

Party Heal
Recover party members hit points.

Multi-Strike (Personal Dungeon)
Damages up to eight enemies with multiple arrows.

Resurrection
Resurrects a dead party member.

Hard Rejection [Cube]
Damages up to eight enemies adjacent to you. (Can only be used in cube zone)

Fast Bow Fixing
Increases attack speed.

Cure Poison
Removes a poison effect from target ally.

Mana Shield
Increases target ally's magical resistance.

Veteran's Composure (H)
Decreases physical and magical defense.
Zorya
Game Master Last Chaos NA

This post has been edited 1 times, last edit by "Zorya" (8. August 2016, 08:44)

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Monday, 8. August 2016, 02:47

Passive Skills for Archer

Mind Training
Permanently increases magical resistance.

Bow Mastery
Increases physical attack power while wielding a bow.

Rise Focus 2
Permanently increases hit rate.

Survival Training
Permanently increases physical defense.

]Deadly Shot 2
Permanently increases rate of deadly hits.

Vital Spot 2
Permanently increases rate of critical hits.

Enchant Arrow
Increases physical attack while wielding a bow.

Enforce Arrow
Increases physical attack and physical defense while wielding a bow.

Critical Mastery
Increases crit chance.

Deadly Mastery
Increases deadly chance.

Skilled Archery
Increase Attack Power

Dexterity of Healer
Permanently increases dexterity.
Zorya
Game Master Last Chaos NA

This post has been edited 1 times, last edit by "Zorya" (8. August 2016, 03:01)

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5

Monday, 8. August 2016, 08:47

Active Skills for Archer

Rapid Arrow
Shoots an arrow at the speed of light, causing the target to bleed.

Arrow of Silence
Fire a bolt of dark silence, does not give a chance to use their skills.

Slowshot
An arrow that pierces the opponents feet, decreasing their movement speed and damages with strong wind attack.

Bless Arrow
Fires bless arrow at appointed character which temporarily increases his/her max HP/MP.

Poison Arrow
Fires an arrow that will poison the target.

Arrow of Blue Wind
A cool, blue breeze blow arrows with wind damage to the target.

Soul of Archer
A party buff that increases stats of all party members within range of the 'Soul' spawned after casting this skill.

Fatal Blow
Critical hit rate increases sharply once.

Deadline
Critically hits on a weak point of an opponent.

Quick Fire
Increases attack speed instantly.

Promise of Nature
Increases physical defense of the caster and 6 allies in range and recovers 300 HP per second.
Zorya
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6

Monday, 8. August 2016, 08:51

Passive Skills for Cleric

Magic Protection
Permanently increases magical defense when wand is equipped.

Arcane Knowledge 2
Permanently increases physical defense.

Mana Barrier
Permanently increases close range evasion

Rise Mana 2
Permanently increases your mana regeneration rate.

Magic Research
Permanently increases magical attack and physical defense.



Zorya
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Monday, 8. August 2016, 09:01

Active Skills for Cleric


Cure Resource
Permanently increases maximum health and mana.
Intelligence of Healer
Permanently increases intelligence.
Fast Heal
Fast-casting heal, had a +50% faster cast speed than heal.
Encourage
Increases target player's physical attack. Works best with Titans, Knights, Rogues, and Archers.
Holy Bless
Increases XP and SP gain of each party member.
Greater Heal
Recovers a greater amount of health than all the other heals.
Charm
Increases target player's magical attack.
Dispel
Removes all harmful effects from your target.
Mana Shield 2
Increases target's magical defense.
Magic Arrow
Shoots a strong magic arrow to the target.
Mana Heal
Recover's appointed target's MP.
Party Heal 2
Heals all party members within range.
Judgement Strike
A sphere from the heavens dealing strong damage to enemies.
Soul Perfection
Fainted by the impact of light.
Mark of Despair
Puts the target in a state of dismay. The next time the target is attacked, the damage they receive from the attack will be increased. For example, with level 3 of this skill, the target will receive 120% damage from the next hit. So, if you hit a monster for 1000 damage, then 120% of that would be 1200 damage. This skill's duration is how long the skill will "wait" for the monster to be hit so it can give its effect.
Cure Poison 2
Cures the archer skill poison arrow.
Soul of Cleric
A party buff that increases stats of all party members within range of the 'Soul' spawned after casting this skill.
Call Lightning
Casts a strong lightning bolt from the sky and attacks the target.
Barrier
Reduces damage received by target.
Disease Cure
Cures the Witch skill Epidemic.
Curse Cure
Cures the Witch skill Seed of Agony.
Heal Master
Heal listed percentage of the target character's HP.
Party Heal Master
Recovers certain percentage of all party members HP.
Whisper of Water

A buff that increases the magic defense of all party members using the power of water. Need an item called "Stone of Wise" to cast this. Cannot use magic defense minerals while this skill is in effect.
Fast Heal 2
Fast-casting heal. Has a +50% faster cast speed than Heal.
Greater Heal 2
Recovers a greater amount of health than all the other heals. Works on a single target.
Power Storm
Strong magic attack by power of storm.
Healing of Miracle
Instantly recovers 7500 HP of the caster and 6 allies in range and continues to recover 500 HP per second.
Zorya
Game Master Last Chaos NA
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